Monday, August 26, 2013

Helga: Out of Hedgelands Blog Tour

Helga tour
 
Welcome to the blog tour for Helga: Out of Hedgelands by Rick Johnson!

Twelve-year-old Helga has more danger in her life than most beasts her age—Wrackshee slavers after her, a vicious attack by bandits that nearly kills her, a race against dragons pursuing her, and leading a daring rebellion to save her life and rescue friends and family from the insidious WooZan. And that is just the beginning. But what do you expect when you are a young beast who just can’t see the stupid rules of the world making any sense? Helga can’t accept things as they are and ends up taking on not just one, but two all-powerful, supreme tyrants in two different realms. Helga never intended to lead a revolution. It just sort of happened because she wouldn’t go along with the “rules of normal” that keep tyrants in power and entire societies enslaved. Beginning on a dangerous quest to solve some mysteries in her own past, Helga leads her quirky comrades on a journey that will not only forever change them, but upset ancient civilizations. As an author, I’m drawn to eccentric, unexpected characters: those who surprise because they hear a distant galaxy, see a different music, create their own fragrance rather than get hooked on a soundtrack; the child who has her own ideas about how the emperor is dressed; the lunatics and rebels who tell stories on the boundaries. Helga’s unusual story will take readers to worlds they never imagined—definitely a whole new ride. Time and again, the unconventional heroine and her eccentric comrades overcome ominous tyrants and black-hearted slavers, not by battling to the last beast standing, but by being the first beast to think differently. Helga: Out of Hedgelands is divided into three books which introduce the epic saga of the Wood Cow clan and their role in overturning centuries of slavery and tyranny. This story will continue in additional volumes of the Wood Cow Chronicles now in development. Over the series of current and future volumes, the entire history of the Wood Cow clan, the fall of Maev Astuté, and the coming of Lord Farseeker to the Outer Rings, will be told.  

    



Author Rick Johnson

I am a native of the Great Plains, having grown up on a farm in the Platte River Valley of western Nebraska. I love the wild beauty of the Plains and nearby Rocky Mountains--the too hot, too cold, too empty, too full of life extremes. Typically, the awesomely diverse and the awesomely stark are much the same, even as they are different. Although I have lived in Michigan, North Carolina, and British Columbia, the western plains, mountains, and desert are in my heart. As my day job, for over thirty years I have been a faculty member and administrator in higher education. Teaching broadly in the liberal arts, including creative writing, my professional publications include educational materials, poems, and 28 stories for young readers. During my spare hours, I have also collected and carefully studied the records of former times upon which the Wood Cow Chronicles are based. It is my privilege to bring this astonishing saga to light. The Wood Cow Chronicles have been researched and written with the irreplaceable assistance of Barbara, my beloved wife of more than thirty-five years, and our children. Indeed, the essential research into the history of the Wood Cows has been conducted during the odd hours of family reading and storytelling "around the campfire" as we say--even when there is no campfire! This research continues and grows richer as our family expands across generations and continents.  
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Excerpt:

The key to a successful run of the dragons to the Hedgelands was speed. Once the monitor caravan was loaded and the monitors were fully awake again, the monitor train had to make the passage between Norder Crossings and the Hedgelands before the monitors grew ravenously hungry again. A skilled Dragon Boss knew precisely how to make the run to the Hedgelands with great speed. Mudpot was the best of them all. Stuff the monitors with shark, load while they dozed, then as they began to stir, set a swift—and tasty-smelling—runner at the front of the caravan. For the runners it was a chance to escape the fate of the slave works at Tilk Duraow. As the runner ran for life and freedom, the monitors raced after the scent of their next meal. The faster the runner, the faster the caravan traveled. If the runner was fast and strong enough to endure the grueling race, he or she might stay just ahead of the monitors all the way to the slave works and win freedom. Runners that faltered or stumbled became an impromptu snack for the monitors. A Dragon Boss wanted the fastest, strongest runner possible. A failed runner meant delay and other problems as the lead monitors snacked, and then turned sluggishly sleepy—while the rest grew dangerously restive. The delay could be even longer if replacement runners turned to “shakes and gibbers”—quivering piles of terrorized flesh unable to stand, let alone run. When “shakes and gibbers” struck it could hold up a Dragon Train for days while new runners were brought from Norder Crossings. 

Blog Tour Giveaway

$25 Amazon Gift Card or Paypal Cash
Ends 9/3/13

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